1997年年會論文 -台灣MUD使用者動機、行為與遠距臨場感之研究
篇名
台灣MUD使用者動機、行為與遠距臨場感之研究
A study on Taiwan MUD users ’ motivation
作者
周倩、蘇芬媛
中文摘要
本研究為MUD初探性研究,旨在探討何謂MUD,其使用者的人口特質為何使用者的使用動機、使用行為、滿足程度、及遠距臨場感評價為何等。

本研究方法採用「電子郵遞問卷調查法」。回收之有效問卷共計145份,經統計分析發現,MUD玩家性別以男性居多,年齡集中在21-25歲,平均每天上線4.08小時,平均每星期上線次數為6.89次,角色層級以一般玩家居多,大多數人曾在MUD裏扮演非真實性別的角色。活動型態部份,玩家最常進行的活動為戰鬥,其次是聊天。

本研究發現四類MUD使用動機:分別是「自我肯定」、「匿名陪扮」、「社會學習」、「逃避歸屬」。在遠距臨場感部份,本研究歸納出三個構面分別為「社會臨場感」、「逼真感」及「互動感」。
英文摘要
The purpose of this study is to describe MUD (Multi-User Dungeon), its users, and to investigate their use patterns, gratification levels, and feelings of telepresence.

One hundred and forty five samples were collected through the E-mail survey method. The statistics results indicated that most MUD players were male students, aged from 21 to 25, spent an average of 4 hours in MUD per day, about 7 days per week. The role they played in MUD was player. The activities they had in MUD were fighting and chatting.

The results indicated that the major four motivations of using MUD were self-identification, anonymous accompany, social learning, escape and belonging. The results also revealed three major constructs of telepresence: social presence, vividness, and interactivity.
中文關鍵詞
虛擬社區,使用者動機,使用行為,遠距臨場感
英文關鍵詞
MUD,use and gratification,telepresence,motivation
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